SnapTrivia privacy policy

Last updated: 9 October 2026. This policy covers the SnapTrivia web game at this site and the SnapTrivia Android app.

LineTemp is the business behind SnapTrivia. Contact address: 306 Pine Street, Deerfield, IL 60015, USA.

Questions and requests: mastergnome.news@gmail.com

Delete your data: email the address above from the phone; we will send instructions.

For parents, in plain words

What we collect and why

Visits and invitation channels

When
Opening the game or family page, following its Play link, or starting a game from that invitation.
Why
To learn which invitations help people find and try SnapTrivia.
Kept
A daily count for a short channel label such as “parents” or “share,” and the step reached. These counts contain no phone code, name, full referring URL or advertising identifier, and are not linked to purchases. A channel label and duplicate-count flags stay in your browser session. Game-start reports respect the anonymous-results setting below.

Photo or topic

When
Starting a new round.
Why
To write questions about it.
Kept
Held by SnapTrivia only until the round starts being written (usually under a second), then deleted. It is sent to the AI service (Anthropic), which handles it under its own terms.

Player age groups (with placeholders, never names)

When
Starting a new round.
Why
To pitch each question to the right player.
Kept
Not stored by SnapTrivia. Sent to the AI service with the round.

The round's questions and answers (placeholders, never names)

When
Checking a round before play.
Why
To check the questions before anyone plays them.
Kept
The finished round waits on our service until your phone collects it, then it is deleted (15 minutes at most). Sent to the AI service for the check. We keep the check's result (how many questions passed and which failed, no text) and, for each question served, a one-way fingerprint so a round can be matched later; neither holds any wording.

Questions already served (so you never see one twice)

When
Every round served to your phone (or, with a Family Pass (or an older Year Pass), to the phones on that pass).
Why
To reduce repeat questions.
Kept
A fingerprint of up to 600 past questions, and for the most recent 60 the answer, the subject and the topic. No player names and no photos. Deleted after 12 months without play.

Random phone code

When
Every game request.
Why
To count free and paid games and to connect one round's requests.
Kept
The game count, the first and last day of use and the current round's status. It is deleted after 12 months without play, unless it holds a purchase that is still in use.

Game results

When
At the end of each finished game, and when someone taps to share the game.
Why
To learn which questions are too hard or too easy for each age group, and how often families pass the game on.
Kept
For each question: answered, stolen or missed, the age group, and whether the family argued it. For a share: only that it happened. Stored under a scrambled code made from the phone code, not the phone code itself. No names, questions or answers.
Your choice
"Send anonymous game results to help improve SnapTrivia", in the game setup. It is off on new profiles until you explicitly enable it. Kids lock keeps it off while the child is playing; when it is off, nothing about finished games or shares is sent.

Cost records

When
Every AI request.
Why
To understand what each game costs.
Kept
Model, amount of text processed and outcome. No names or content.

Question reports

When
When you report a question (on the web page or in the Android app).
Why
To fix wrong or unsuitable questions.
Kept
The question, answer, other accepted answers, choices and fun fact as they were shown (names removed), the reason and the round's code, for 90 days; then deleted automatically. No phone code.

Reading voice on the web

When
While a round is read aloud in the web game.
Why
To read questions in a clear voice.
Kept
Not stored by SnapTrivia. Lines without a player's name are sent through our service to Google's text-to-speech service, which handles them under its own terms. A line with a player's name is never sent: the phone's own voice reads it. The Android app uses the phone's own voice for every line.

Service logs

When
Every request.
Why
To keep the service running.
Kept
By our host (Netlify) for its log period. Our log lines hold counts, model use, round codes and error messages, never names or question text.

Except for question reports, the record of questions already served and the phone code's record, these records do not yet have an automatic deletion period. Until one is set and stated here, they are kept while the service runs, and you can ask us to delete the records for your phone (contact above).

Who handles data for us: Anthropic, PBC (the AI service), Netlify, Inc. (hosting and storage), Google (the web reading voice) and Stripe (web payments). Each handles data under its own terms.

Voice and microphone

On your phone

The app, or the browser's storage for this site, keeps:

Clearing the app's data, uninstalling, or clearing this site's data in your browser removes all of this from the phone. It does not remove what our service keeps; ask us for that (contact above).

Children and families

SnapTrivia is a family game that children play with adults. On first use, the Android app asks for a birth year in a neutral way and keeps only whether the player is under 13. Without Kids lock, a grown-up opens the app camera. When a parent sets Kids lock, they authorize the child to choose topics and take photos at the fixed age band. Photos still go to the game service; the age setting does not remove private information from a photo. Purchases, sharing and settings require the parent PIN. Otherwise, and the only outside pages that open are this privacy policy and our support page; for players under 13, sharing copies the link and never opens another app. The web game asks no age and is meant to be played with a grown-up. We do not use advertising IDs or show ads.

Security

Requests between the game and our service use HTTPS. Each round has a signed code that only works for the phone it was made for.

Purchases

Changes

We will update this page and its date when what we collect changes.